something titanic this way comes 2

This is where the new scenario will go.

800 Points
Living, Titan
HP = 400
Movement = 4"

Heavy Down
Dodge Bonus = +0
Armor = Light

Razor Beak
Type = Slashing
Range = Melee
Hit Bonus = +3
Damage = 2D6 +10

Colossal Talons*
Type = Bludgeoning
Range = Melee
Hit Bonus = +3
Damage = 1D6 +2

Special Abilities
Pin = Roc uses its enormous talons to capture its prey. Any unit hit by Roc's Colossal Talons may not move on its next turn.

Stormflight = With the thunderous flaps of its wings, Roc can veil itself in storm clouds, stunning nearby units and hiding itself from sight. In place of moving and attacking, Roc moves up to 16" (ignoring impassable objects) then rolls an attack with a +2 hit bonus against all units within 6". Any until hit by this attack takes 2d6 energy damage and may not attack on its next turn. Additionally Roc's dodge bonus becomes +3 until its next turn. Roc may not use this ability if it was used last turn.

*Plummet = If Roc uses Stormflight after pinning a unit last turn with its Colossal Talons attack, it carries the unit into the air, before blasting it back to earth with the tremendous wind force, dealing 4d6+16 bludgeoning damage. (The unit does not change locations)

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