unit:Alchemist's Soldiers

This unit is still in testing. It should not be used in official games


Alchemist's Soldiers
43 Points
Living, Infantry
HP = 30
Movement = 8"
Dodge Bonus = +2
Armor Type = Heavy

ATTACKS
Transmuted Weapons
Type = Special* (see abilities)
Range = Melee
Hit Bonus = +2
Damage = 2d6 +2


Special Abilities
Alchemist's Armaments = At the start of the game, you may choose the attack type of the Soldiers' weapons. This lasts for the entire game.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License