unit:Cretan Bull

This unit is still in testing. It should not be used in official games


Cretan Bull
72 Points
Living, Large Unit
HP = 66
Movement = 4"

Defense
Divine Hide
Dodge Bonus = +2
Armor = Heavy


Attacks
Gore
Type = Piercing
Range = Melee
Hit Bonus = +2
Damage = 3d6+2

Great Charge
Type = Bludgeoning
Range = Melee
Hit Bonus = +3
Damage = *


Special Abilities
Rampage = Cretan Bull may move up to 14" if it moves in a straight line. It takes 1 damage per inch moved past 4". If it moved atleast 4" this way, it may use it's Great Charge. This attack deals 1d6 damage per 2" moved.

Uber = You may only have 1 unit with the Uber ability in your army.

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