unit:Dromak'tu Trapper

This unit is still in testing. It should not be used in official games

Dromak'tu Trapper
40 Points
Living, Character
HP = 18
Movement = 8"
Dodge Bonus = +3
Armor Type = Light

Snare Pole
Type = Bludgeoning
Range = 1"
Hit Bonus = +2
Damage = 1d6+1

Special Abilities
Drag = Once a trapper snares its target it usually drags it back to its tribe. If the Dromak'tu Trapper hits a character with its Snare Pole attack, it can move itself and the hit unit up to 4", and both must remain within 1" of each other. Large units and infantry may be moved if atleast 2 other Dromak'tu units also hit the trapper's target; these 2 additional Dromak'tu must also move with the target, and stay within 1". A unit may only be Dragged once per turn.

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