Flesheater Scarabs

This unit is still in testing. It should not be used in official games

Flesheater Scarabs
35 Points
Undead, Infantry
HP = 20
Movement = 15"
Dodge Bonus = +3
Armor = Light

Tearing Mandibles
Type = Slashing
Range = melee
Hit Bonus = +2
Damage = 1D6 (only 1 damage to Fortified and Mechanical units)

Special Abilities
Ravenous Hunger = Whenever Flesheater Scarabs sucessfully hits a unit, it may keep making attacks on the same unit until it misses.

Though not intentionally raised as part of the masses of the Impian Army, the voracious Flesheater Scarabs were brought under control to stop them from devouring tombs of all useable bodies. In doing so they also created a great ally. When unleashed upon hapless creatures, these insects rip and tear and will not stop until either the swarm or the prey is utterly destroyed. The beetles have an iridescent, coal like shell over their wings, long sharp mandibles and 2 pair of golden antennae behind their dull green eyes. Swarms can be thousands of individuals, moving as a single cloud, leaving only bones and armor in its wake.

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