Ghoul

This unit is still in testing. It should not be used in official games. NPS


Ghoul (Character)
15 Points
Undead, Character
HP = 8
Movement = 8"
Dodge Bonus = +2
Armor Type = None

Attacks
Bloody Claws
Type = Slashing
Range = melee
Hit Bonus = +1
Damage = 1D6+1


Special Abilities


Reanimate = Ghoul's tenacity cause them to sometimes return to unlife. When a ghoul is killed, leave its corpse on the board. At the beginning of your turn roll a d6, on a 4 or higher, the ghoul returns to full HP, otherwise remove the corpse from the board.

Ghouls (Infantry)
23 Points
Undead, Infantry
HP = 12
Movement = 8"
Dodge Bonus = +2
Armor Type = None


Attacks
Bloody Claws
Type = Slashing
Range = melee
Hit Bonus = +1
Damage = 1D6+4


Special Abilities


Reanimate = Ghoul's tenacity cause them to sometimes return to unlife. When a ghoul is killed, leave its corpse on the board. At the beginning of your turn roll a d6, on a 4 or higher, the ghoul returns to full HP, otherwise remove the corpse from the board.

Ghoul (Large Unit)
23 Points
Undead, Large Unit
HP = 12
Movement = 8"
Dodge Bonus = +2
Armor Type = None


Attacks
Rotting Limb
Type = Bludgeon
Range = melee
Hit Bonus = +1
Damage = 2D6+1


Special Abilities
Reanimate = Ghoul's tenacity cause them to sometimes return to unlife. When a ghoul is killed, leave its corpse on the board. At the beginning of your turn roll a d6, on a 4 or higher, the ghoul returns to full HP, otherwise remove the corpse from the board.

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