unit:King of Thousands

This unit is still in testing. It should not be used in official games


King of Thousands
140 Points
Living, Large Unit (3"x4")
HP = 100
Movement = 6"

Defense
Dense Plates
Dodge Bonus = +0
Armor = Heavy


Attacks
Spike-Plated Tail*
Type = Piercing or Bludgeoning (choose before damage is rolled)
Range = 2"(melee)
Hit Bonus = +3
Damage = 2d6+6


Special Abilities
Shake Loose = Attacks on the King of thousands shake loose and enrage the smaller lizards living between its plates. Whenever King of Thousands takes damage, roll a d6. On a 4 or higher place a Lizard Swarm unit on the board in melee range of the King of Thousands.

Sweeping Tail* = Whenever King of Thousands attacks with its Spike-Plated Tail attack, it may make another attack against a unit in range within 2" of the first target and still. (The 2nd target must be within 2" of King of Thousands and within 2" of the first target)

//// = "Maybe another ability"

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