unit:Knights of St. Grayson

This unit is still in testing. It should not be used in official games


Knights of St. Grayson
71 Points
Living, Infantry
HP = 56
Movement = 8"
Dodge Bonus = +2
Armor Type = Heavy

Attacks
Long Swords
Type = Slashing
Range = melee
Hit Bonus = +3
Damage = 2d6+5


Special Abilities
Defender's Banners = The sight of the knight's banners inspires their allies. All other allied units within 6" get +2 to their damage rolls for attacks .

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