unit:Traw, Kror Hunting Master

This unit is still in testing. It should not be used in official games

Traw, Kror Hunting Master
89 Points
Living, Character
HP = 30
Movement = 10"

Exotic Pelts
Dodge Bonus = +2
Armor = Light

Traw's Glaive
Type = Slashing
Range = 8"
Hit Bonus = +2
Damage = 3d6+4

Special Abilities
Hunting Expertise = Traw is a master at the art of hunting. At the beginning of your turn, you may decrease Traw's hit bonus or dodge bonus by up to 2 points to increase the other by the same amount until the beginning of the next turn.

Master Predator = Traw can move and make a ranged attack in the same turn. After attacking Traw may move, but the total distance moved in one turn may not exceed Traw's movement.

Unique = You may only have 1 Traw, Kror Hunting Master in your army.

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