This unit is still in testing. It should not be used in official games

51 Points
Living, Large Unit
HP = 38
Movement = 6"

Tough Hide
Dodge Bonus = +1
Armor = Light

Vine Whip
Type = Bludgeoning
Range = 6"
Hit Bonus = +2
Damage = 1d6+3

Special Abilities
Solar Beam = Once per game, in place of attacking, Venusaur can charge energy. Nothing happens on the turn that it charges, but next turn it may attack a unit up to 12", using a 4+ hit bouns. If it hits it deals 4d6+6 energy damage.

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